I will soon add visual materials for my various software and interface projects ... in the meantime here a semi-complete textual list (details can be found in my various publications):
- Activity Browser - A mobile user interface for uncovering tasks and activities in a physical environment
- Vibration-aware Drill - a drill with sensors that is able to measure a user's exposure to vibrations
- Smart Barrel - a container for chemical substances with sensors, which is able to detect human handling errors and violations of health-and-safety rules
- Situated Flows - concept and software system for attaching work-flows to physical objects and locations
- Ambient Guidance - a concept and implementation for an active help system for physical work environments
- Spin&Swing - a spatial interaction method for orientation-aware devices
- Smart Objects - hardware and software architecture for physical/digital objects with sensors, wireless network and user interface
- Cooperative Artefacts - concept and methodology for smart objects that cooperatively sense, perceive and interpret their environment
- Pay-per-Use Objects - concept and implementation of a smart object (construction tool) that computes hire charges based on how and how often the object is being used
- Rule Caster - a macroprogramming system for sensor/actuator networks and smart environments (a compiler for smart spaces)
- Pendle - a physical user interface device that acts as personal mediator for mixed-initiative environments
- Cubicle - a physical input device in the shape of a simple cube
- Wearable Communities - exploration of social collaboration with wearable computers